Tifa Finally Unveiled in Final Fantasy 7 Remake's E3 2019 Trailer! Simply drive ahead with to lock on to the red submarine. Experience Plus Materia (2,000GP). You will obtain 1 GP if you beat the Sumo Wrestler and 2 GP if you beat the Wrestler. Part 87: Red Submarine Chapter 86 - Red Submarine On to our next mission: Stealing a submarine! The Wonder Catcher mini-game is a completely random mini-game that costs you 100g to play. If you hit all the baskets successfully and double your GP each time you can walk away with up to 300GP! Final Fantasy Wiki is a FANDOM Games Community. (Vincent, an option secret character) Trophies are optional achievements that you can unlock by completing certain tasks in the PS4 version of the game. This occurs right as Cloud stops moving and right about when the ball touches his head. Note: It's also possible to get the Red Submarine. Didn't see that coming, I remember having decent trouble with this Quest when I … These guys have the right idea. I also loved the Golden Saucer arcade in FFVII, specifically the bike game. Aim for the red wheel of the boat. Later in the game, this resort is the place for players to replay many of Final Fantasy 7 's mini-games. The only way to get good at it and start getting high scores is to play through it quite a few times and know where the targets are located. The game consists of piloting your submarine around a fairly small map, avoiding mines and torpedo fire from other submarines while trying to sink the red Shinra submarine with torpedoes, which is transporting the huge materia that the party is after. Another Key Item. Yes, you read that right, 8 hours. A list of different mini-game guide articles in Final Fantasy 7 (FFVII). The player must down a number of enemy submarines. I think the submarine one was fun too. Once you’re ready, board the submarine and dive by pressing [X] ([Cancel]). Caves of Narshe: Final Fantasy VII Version 6 ©1997–2021 Josh Alvies (Rangers51) All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. You get 10 GP if you can get over 10,000 points (plus a Speed Source the first time you play). Most difficulty mods have got the balance completely wrong. Junon Underwater Reactor: You can fail this one if you fail the submarine mini game, you have up to 10 minutes, and within these 10 minutes you have to defeat the red submarine. Youâre going to need itâ¦. - Level 2: 20GP + Dragon Fang - Advanced: 100GP + All Materia Turbo Ether (100GP) The idea behind it is to hold down the Button for just the right amount of time which ends up being about 1 second. * The prize list is different depending on which side of the machine you play on. Flayer (available on disc 2 or 3). There are a myriad of mini-games located in Wonder Square and nice collection of prizes that you can turn the GP won from those games in for. BTW, the mini-game at the Gold Saucer also becomes available once you have a submarine. After taking out the red submarine Cloud will dock your sub at Junon and tell you to go someplace else first - ignore him and get back in the ship. Lastly, youâll lose a point for every 2 seconds longer you take on the course than the times listed below: - Beginner: 1â30â000 If you lost the submarine mini-game then you lost that huge materia. The races were fun, you could win cool items, level up your Chocobo, and ultimately gain the satisfaction of mastering yet another one of the many mini-games Final Fantasy has to offer. It's recommended that you look at the manual before even going through with this, it will explain how this mini game works. Higher difficulties will net more points than lower difficulties. Check out the Chocobo Racing and Breeding side quest section for more information on how to win Chocobo races and win prizes. 2GP if you donât. 1/35 Soldier (25%) Clicking on a guide leads to its respective article. The English NTSC version incorrectly spells Cauldron as "Caldron". - Gold Ticket (300GP) (The Buggy you escaped in) - 10 Baskets (70GP) Youâll be given the option between 3 possible courses: Beginner (A), Advanced (B) and Crazy (C) and youâll win a prize if you score 90 points or more. The prizes you can potentially win are as follows: - Potion (39.1%) Right, so we have to kill a bunch of dudes. - The submarine mini-game has been reprogrammed. WARNING:[/b] I strongly suggest not reading this guide if you have not already completed Final Fantasy 7, as this guide will be spoiling many parts of the game. FINAL FANTASY VII also has over an hour of full-motion video scenes that span the game's three discs and pull you into the movie-like environment. - * Ether / Phoenix Downs (2.0%) - Double Chance (20GP) There are four level options available (1, 2, 3 and 4) and the prizes for successful completion are as follows: The only difference this time is that you donât have to worry about keeping the health of the characters in the truck up because thereâs no impending boss battle at the end of the road. But the story and game can proceed even if you lost it, all you will miss is a way to create master materia. (Cait Sith steals the Keystone) It only becomes available after youâve already passed the Icicle Inn part of the game when Gold Saucer is accessible in Disc 2. Itâs a roller coaster that allows you to shoot at targets as you continue along the tracks. A full list of the trophies that you can obtain can be found in the Trophies Section. Line up with the enemy submarine in front of you and spam Y, takes maybe 6 hits or so. The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. ?â when you view them until you purchase them using your GP. You can even play the original Final Fantasy 7 on your damn phone. The first time you feed him give him 5 nuts and 3 nuts the second time. - 10 baskets (30GP) Other minor changes have been made. If you sunk the red submarine, then get in your submarine and look at the map. Carob Nut (500GP) Ether (20GP) The Submarine hunt minigame is a minigame that occurs when you first acquire your very own submarine in Disk 2. Completion of this mini game will unlock it in the Gold Saucer Wonder Square. Check out this guide about minigames in Final Fantasy 7 Remake (FF7 Remake, FF7R)! They've ended up making the game a chore, rather than a fun experience. Piggy backing off my “Worst Final Fantasy mini games” thread, what are your favorite mini games in FF? The number of enemy submarines and their HP increases by each difficulty level, as does the number of mines on the field, up to level 5. - Nothing (29.3%) In order to do this, lose the battle (wait a freaking 10 minutes), then go back to Junon and go through the door where the dog used to be. Enter the submarine and begin the submarine torpedo mini-game. The Submarine Game (潜水艦ゲーム, Sensuikan Gēmu?) Alternatively, the part… I wasn't a big fan of any of the mini games in VII (except Mog House, I like that one for its amusing weirdness), mainly because I suck at them. The best strategy is to use sonar to locate nearby enemy subs, go behind them and fire torpedoes all at once after locking on target. Youâll get no more prizes for playing this incredibly boring mini-game though, so donât bother playing it again. Huge materia in Rocket Town. Obtaining Points: You can obtain 40 points from balloons, 30 points for your time and 30 points for your technique. This mini-game costs 200g to play and is a repeat of the snowboarding mini-game you play when you exit the Icicle Inn. - Megalixir (0.8%) In addition, there are plenty of mini-games, including a snowboarding game and a submarine game. The Scimitar is a pretty good weapon. When you enter a room which seems to be a narrow hallway with a whistling sound, head south. The player can replay any level as many times as it want and still get all five prizes. - Level 3: 20GP + Dragon Scales All you have to do is tap the Button as rapidly as possible. Once locked on, hit repeatedly to fire torpedoes into its direction. Itâs much like rock, paper, scissors, except that the battlers later on in the game have a really high advantage. The down side is the random aspect of making it this far. You can only win the Safety Bit, All Materia and Crystal Bangle one time. The Super Dunk mini-game requires quick hands and good timing and a measly 200 gil to play. The Crystal Fortune âmini-gameâ is just a fortune telling machine that gives you a different fortune at various points in the game, often times related to the actual story and point in the game youâre at. The side that says you can win an Ether actually awards you with a Phoenix Down while the side that says you can win an Ether awards you with a Phoenix Down. After you get the Highwind: Never give up. The game is 100 gil to play. The third is a dude with an afro (15% chance) and the last beatable wrestler is a red spaceman (10%) chance. After getting the Keystone: Use caution in relationships. Final Fantasy VII’s gameplay is, to this day, one the game’s strongest points. This mini-game is available after youâve already completed the Submarine Chase mini-game to recover the Huge Materia near the Underwater Reactor. Potion (1GP) Final Fantasy VII included a whole host of different mini-games, from a battle on a moving motorcycle to snowboarding and even an entire arcade! Leaving Corel Prison: Your lucky color is red. After the date scene: What you search for is in the Southeast. - Level 1: 20GP + T/S Bomb - Double Chance (300GP). Huge materia in Underwater Submarine Fight. - Crazy: 2â00â000. https://finalfantasy.fandom.com/wiki/Submarine_Game?oldid=3346333. The final battler is called the âInvisible Oneâ and itâs impossible to defeat him. During battle you cannot shoot more than 4 torpedos at the same time. Of all the mini-games to appear in Final Fantasy VII, the slap fight between Tifa and Scarlet is the craziest. When heâs full heâll make a different noise. - 10 baskets (10GP) The new controls are similar to the Europe/US/International release of the game, and 5 unique difficulties have been added. The Final Fantasy 7 PC/PS4 port has everything you could possibly cry about them changing: chocobo breeding, stupid submarine mini-game, antiquated turn-based battle system, charming typos and localization errors, overworld, blocky little pixels -- everything. Both the Umbrella and Flayer can only be earned one time. Leaving the Forgotten Capital: A great turning point is near. - Beginner: 30GP + Safety Bit Anyway, you cannot play this game until you steal the submarine from the Shinra. Youâll lose a point for every obstacle you hit. - Double Chance (60GP) You gain 500 points for each biker you take down and you lose 25 points each time the truck is hit. X-Potion (80GP) The first time you play the game youâll get 30GP from the man who stands over your shoulder watching. The last three prizes start off listed as â??? Keep walking as if you were heading for the docks. The (IMO) clunky controls of the motorcycle game makes hitting the enemies frustratingly hard, and I always crashed into things in … This game costs 200 gil to play and is an exact replica of the mini-game you had to play when you first had to escape from the Shinra Building. 3-D Battler is a 200 gil mini-game that appears to have something to do with your button pressing skills, but is really just a random mini-game. Enemies: Slalom, Submarine Crew, SOLDIER: 2nd, Guard System, Corvette, Diver Nest, Hard Attacker, Guardian, Senior Grunt, Underwater MP, Carry Armor, Carry Armor Left Arm, Carry Armor Right Arm Walk around in Junon like you did before. Some graphics property of Square Enix. The game is located on the second floor of the Wonder Square at Gold Saucer and costs 200 gil to play. Hop back into the submarine and press Button to go underwater. How exciting! You can repeat the mini-game to receive more GP, but each of the items (Ink, T/S Bomb, Dragon Fang, Dragon Scales and Cauldron) are only available the first time you complete the level. - Level 4: 20GP + Cauldron. There are four level options available (1, 2, 3 and 4) and the prizes for successful completion are as follows: - Undersea Mako Reactor Battle: 20GP + Ink Submerge and you'll find the red submarine. - 3 GP (9.0%) It's one of the few Triple Growth weapons in the game. The Submarine Game (潜水艦ゲーム, Sensuikan Gēmu?) Sure dressing up Cloud is odd too, but let me paint this picture. You can receive a Phoenix Down on one side and an Ether on the other, although itâs important to note that due to a game glitch the sides are actually switched. Spend the Gil you have on a Gold Ticket (which gives you free admission into Gold Saucer permanently once you buy it) rather than wasting GP on it as itâs far too expensive to spend GP on. - 80 GP (0.4%). While boarding the vessel, they can choose to fight a few Shinra guards in the bridge, the same three guards Cloud meets after he first jumped into the higher levels of Junon with the dolphin. You must defeat the Shinra sub during this mini-game or miss out on this piece of the Huge materia. Your controls on the submarine are: The walls of the ocean floor are shown in blue, and there are diamond- … Assuming you succesfully sunk the Shinra submarine during the mini game, this is where you need to be to pick up the Huge Materia. When all the chances to succeed and fail are added together you have an approximately 1% chance of making it past the red spaceman, so good luck! Super Sweeper (25%), Umbrella (only available on disc 1) The score doesn't influence the received prize, but the faster a level is beaten the higher the player's score will be, and the less damage the player takes. You have a 90% chance of beating her. If you lose the red submarine, press to get an overhead view of the bottom of the sea to find it again. The first round is against a girl in pink. Speed Square is a mini-game that is not found inside Wonder Square; it is its own location in Gold Saucer. FFVII Remake Release Date Set on March 3, 2020! Get to know all mini-games in the game, how to unlock mini games, controls and how to do them! (The Keystone is in Gold Saucer, Dio has it in Battle Square) the player can replay Level 2 (a short level) five times without touching the other levels and still get all prizes. Leaving Cosmo Canyon: You may meet someone new. The prizes are as follows: Masamune Blade (50%) Leaving Nibelheim: You have ties with those that fly. Leaving Rocket Town with the Tiny Bronco: What you are looking for is near. In fact, I have to agree with many people; FFVII has some of the best gameplay ever made. The orange bikers will go straight for the truck to try and take it down while the red bikers will drive away from the truck and stay on the outskirts. Spending the time to level up your characters or level up Materia to sell for money is much less grueling than trying to earn that much GP and then having to go battle with the Materia equipped anyway. Only read this guide if you are experienced at the game! Gil Plus Materia and EXP Plus Materia are barely worth the effort needed to obtain them. Price List re: FF7 Submarine Mission stuck, HELP!!! - 1 GP (19.5%) You will also receive the Corelâs Angel Trophy if you are able to obtain a score of 10,050 or higher during your game. The Mogâs House mini-game is more of a story and a really boring one at that. It becomes available on Part 2 after it has been played in the storyline. However, unbeknownst to most fans, there’s a hidden curiosity … ("Torpedo Attack" on the machine) is a replay of the battle for the Huge Materia near the Junon Underwater Reactor in Final Fantasy VII. I finished the Quest within 10 seconds. Take your favorite fandoms with you and never miss a beat. I know people hated it, but Blitzball was mega fun once I got the hang of it. Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square).The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). A guide for completing Final Fantasy 7 in under 8 hours without glitching. Literally everything. While underwater, pressing the same button will cause you to surface. For more information on the Battle Square challenge check out the Battle Square side quest section of the walkthrough. Head to the chain of small islands southeast from the weaponsmith's house (the guy who lived near the Gold Saucer). is descend, is ascend, is move left or right, is slow down, is speed up, is fire, is sonar, is change view and is quit. The second fighter is a wrestler (70% chance). Game: Final Fantasy VIIGenre: RPGSystem: Steam (PC)Developer: Squareenix/SquaresoftThe Submarine Mini Game Initially, the fat red submarines take 12 torpedos to destroy and the normal red/yellow ones take 4 torpedos to destroy. You can return there at any time to play this mini game again. In order to ensure a maximum score you will have to take them all down and as quickly as possible to get more to spawn before the end of the track. Learn the Game Controls and Battle Enhancements in the Nintendo Switch Version of the game! Press X to jump, square or down on the directional pad to brake and L1 or R1 to âedgeâ, which allows you to make much quicker turns. 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